Musk and Zuckerberg: The next Microsoft & Apple?

Title: Today, Elon Musk, the head of Tesla company, and Mark Zuckerberg, the head of Facebook, are two of the most famous innovators in the world, and many individuals are confident that those two gentlemen will battle over the brain-computer interfaces.




Introduction:

Mark Zuckerberg of Facebook and Elon Musk of Tesla Motors are two of the world’s leading innovators spearheading the developments in this application of technology. Neuralink, a company owned by Musk has been in the process of coming up with a brain chip that can be inserted while Zuckerberg has been proposing a Metaverse which is a virtual reality environment that is different from the real world and is implemented through augmented and virtual reality devices. But it still has a very long way to go, and all sorts of issues lie in wait at every level of the new human-technology interface. 

@Elon Musk's Neuralink:


Its ultimate product is an implantable chip in the human brain that can both record and stimulate neurons. Neuralink was founded by Elon Musk in 2016. Their brain chip is designed to first assist the paralyzed people work the smartphone, or maybe robotic limbs with their mind. And the ultimate goal is to make the process of forming symbiosis with artificial intelligence as smooth and successful as possible.



The rice-grain sized, 4mm x 4mm chip carries over 1000 electrodes which are connected to threads sown into the brain’s cortex to record neuronal firing. It then links to an external processing unit that decodes the brain signals wirelessly. First tentative experiments have let monkeys interact with computers in a direct manner relying solely on their brain signals. The company has finally arrived at the stage of testing on animals after going through several years of testing on animals, and is now waiting for permission to conduct clinical trials on humans.  

The first human implants will be limited to medical uses – using AI to assist people with neurological disorders like paralysis. Subsequent releases may allowam users to use only their mind to influence augmented and virtual reality. There are, however, significant technical challenges that still persist and these include for instance • How to develop a totally safe wireless implant that will be compatible with human body • How to develop software that is capable of decoding intentions from neuron signal without interference from other neuron signals.

@Mark Zuckerberg’s Metaverse:


While Neuralink aims to make a direct connection to our brain’s internal signals, Facebook’s parent company Meta has spread big on virtual and augmented reality platforms to sell a seamless digital experience known as the Metaverse. 

The basic idea is to develop extensive virtual spaces that can be accessed through VR/AR technologies where people can work, engage in games and other entertainment activities, communicate, perform financial operations and, generally, can be both physically and mentally present in the digital environment. This does not exclude current 2D social interactions such as calls, but takes it to the next level with 3D avatars and social interaction where physical and digital worlds are not as clearly defined.  

Their plan is inherently dependent on significant advancements in VR/AR equipment, applications, embedded networks, and connectivity between ecosystems. Present consumer devices can be large, and not very comfortable for long-term use, as well as offering comparatively low graphics and simulation solutions. Constructing a comprehensive open Metaverse compliant with privacy requirements is also a great feat that presents immense ethical and business opportunities.  

Meta continues to invest billions into both the necessary VR/AR hardware such as the dual VR/AR capable Ray-Ban Smart Glasses, as well as the software ecosystems that underpin these virtual worlds, thus it is probably a good 10+ years away before consumers and businesses start to broadly adopt VR/AR technologies. But the vision shows the idea of how should technology be incorporated both into the real and newly emerged virtual environments more in the future.

Analysis :


Neuralink’s brain chip and Facebook’s Metaverse are just the beginning of a new era of human-computer interface but they are still far from what they will be if not more than 10 years away. Each entails overwhelming technology challenges relating to the hardware components, biocompatibility, algorithms for real time software translation, security measures, and regulation approval and acceptance.  



Neuralink directly targets this channel – the brain’s inherent signaling and, consequently, the intent. However, the first commercial brain-computer interfaces that they are building are at least a decade away since biology cannot be underestimated. However, achieving success in Metaverse entails simultaneous progress of hardware devices, software platforms and open global business ecosystems, which is an another factor that poses challenges to adoption.  

Although the most revolutionary scenarios regarding both the telepathic control of devices and massively interconnected, richly interactive 3D spaces for millions of users are still probably at least several years or even decades ahead, these endeavors representing one-billion-dollar bets show the future visions of two influential<|reserved_special_token_252|> for human-technology interactions. That’s probably the one who brings in a complete package of brain interface devices, software solutions, and business relationships that creates a new kind of interface between humans and machines that can pull off the right balance of mind-blowing utility and mass adoption. As both are still quite infantile however, there may also be space for mutually beneficial cooperation and coexistence rather than the single hegemonic platform.

Conclusion:


Meta exemplifies the kind of billion-dollar bets that will determine who owns the future of the human-computer interface space, as does Neuralink. Even though their concepts and tendency focuses on different areas and applications for the nearest future, they both indicate towards even stronger integration of humans and machines. Some important questions are yet unanswered: which of these strategies will achieve large scale economical viability first; is there room for both to coexist; and perhaps most important - how to rewire society and regulatory systems to protect user’s rights at the same time as giving access to the awesome power these exponentially advancing technologies will deliver at the intersection of human and machine.

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